It’s been far too long since I published a piece of music. Part of the reason for that is that I was, for a while, without a sound-card in my computer — a problem which has since been remedied by a new Komplete Audio 6 interface. Another reason for the lack of music is that I’ve just been really busy at work — which makes it hard to come home and write music. 🙁
But enough with the explanations. Unforgot is a melange of dub, chillout, and orchestral styles. I actually wrote this nearly a month ago, but made a few changes at the suggestion of a friend from work. One of the changes was to make the bass much less “wobbly” — in the first version, it oscillated between the left and right channels, which sounded a bit off.
I’ve been told that all the cool kids put their music on SoundCloud now, so I’ve played the role of the compliant sheep and followed suit. To that end, you can listen to this track directly on SoundCloud. Of course, you can still grab it from here. 🙂
This track is somewhat experimental in its textures and timbres: it combines instruments such as traditional Indian percussion with pipe organ and pitched-down, vibrato-ed cor anglais. For all that, it’s a simple, emotive track that (hopefully) doesn’t really try to do too much.
For some reason, 7/8 has always appealed to me. This laid-back track layers 7/8 lines at normal- and half-speed to establish a “flow” — which is then disrupted at the end by offsetting some lines by a quaver or a crotchet.
This track is, in many ways, a harkening back to my earlier compositions. Its structure is more straightforward, its arrangement is more natural and less synthetic, and it came about from a session in front of the piano. These elements form the basis of much of my earlier work, and, if I’m honest, they probably define my preferred method of composition.
Let me know what you think!
This track is actually from a couple of weeks ago. I just never got round to putting it up here. 🙂 It’s really a background track: something you listen to while you do something else. Part of the idea behind it was to make a melange of disparate “instruments”, and smoosh them together to make something that’s coherent. Let me know what you think!
Continuing my HTML5 and canvas experiments, I’ve put together a generative music system. Essentially, a series of particles move across a field, occasionally triggering sounds — the sound triggered depends on their location in the field.
There is, of course, a little bit more to it than that. Under the hood, I’ve got a series of HTML5 Audio objects that are used to provide polyphonic audio using a simple round-robin algorithm (I encoded the audio in OGG, so you’ll need to use an OGG-friendly browser, like Firefox). The particles are much simpler than those in my previous canvas dalliance, in that they don’t swarm, and their motion is more linear.
My first track in quite a while. :/ This one is a bit of a different from my usual stuff (although I tend to say that a lot nowadays… Hmm…). Not quite sure why I had such a long hiatus, but hopefully this track spells the end of it. We’ll see.
I made use of some of the samples that my friends at ModPlug Central gave me for a wedding present, as well as mutilating some of my other sample libraries.